BattleMaster is a team-oriented browsergame merging strategy and roleplaying. It is set in a low-fantasy middle-ages world and players take the role of nobles and lords.
BattleMaster is a light-weight game that can be played alongside your other activities. Although you can delve deeply into it and spend more time on it, about 15 minutes per day are enough for regular play, and 5 will do if you are in a hurry.
BattleMaster is also a game under active development. New features are being added and gameplay and balance are constantly tweaked to improve the game further. You can talk directly to the developers at the forum.
Some key points that make BattleMaster different from most other games, both browser-based and not:
BattleMaster was designed and created by
Tom Vogt <firstname.lastname@example.org>
© 2000-2012, All Rights Reserved.
Additional coding by
Szymon Trapp, Philippe Veillette, Tom Struik, Kristian Thy,
Gias Kay Lee, Chad Ziccardi, Jeff Madsen, AJ, Squirrel,
Wei Nan-Peter Wen, Timothy Collett, Ethan Lee Vita, Joseph Truba, and Jim van Tongerloo
Most of the graphics on this page were done by
Jonathan Pinfield-wells <email@example.com>