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Happy 2026! - posted on Wed Dec 31 at 08:28:45 by Timothy Collett

As 2025 comes to a close, I wish everyone a wonderful 2026, but I also have an update on my personal circumstances:

In 3 days, I will be getting on a plane and leaving the US for Ireland, more or less for good. This should, I hope, be a great move for me in the long run—but in the immediate, it's going to mean I'm extremely busy and distracted for a while. (As, in fact, I have been for a while, with all the preparations for moving.)

I do still have a number of things in the pipeline that I'm excited to get finished up and pushed out to you, but they, along with any changes or fixes that require any real investment of time and effort on my part, will have to wait until I've finished settling in, which could be as much as a few months.

Please just be patient, and if any problems crop up, report them through the normal channels (bugs to the Bugtracker, misconduct to the Titans).

Thank you for your patience!

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Addendum: Colonies Changes - posted on Sun Sep 28 at 15:19:51 by Timothy Collett

Some very perceptive people pointed out that there were some changes to the Colonies yesterday alongside the minor code update, but I didn't list those changes in the changelog. I will now do so here.

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September 2025 Recent Changes - posted on Sat Sep 27 at 16:15:36 by Timothy Collett

Minor Changes
- Added a new "Realm Basics" link on the Information page. This displays a variant of the information you see as a new character first joining the realm.
- The new map has gained several quality-of-life improvements, as well as a significant backend overhaul to make it easier to code for.
- The code handling paraphernalia production and decay has been adjusted; stock should not decay nearly as fast now under normal conditions.

Bugfixes
- Some issues with the XML data feeds to the Wiki and special characters

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Forthcoming Priest Change - posted on Tue Aug 5 at 22:37:03 by Timothy Collett

After some discussion on the Discord, I have put together a change to how Priests work, which I plan to send live tomorrow.

The Priest class is being disabled for the time being, and replaced by a new designation applied by Elders of the religion, which will be called Preacher. 

Please click through to see the details of how Preachers will work.

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Major Changes Coming - posted on Wed Jul 23 at 10:43:16 by Timothy Collett

Some major changes are coming down the pipe both for BattleMaster and for me in my real life: the Hinterlands changes are getting close to being ready to go live (date still unknown)—and meanwhile, I'm moving! Please click through to read the full details.

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