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Eg Tutnu

Eg Tutnu
Exiled Trinity, duchy of the Twilight
Type:
Woodland
Location:
coast
Population:
1526 / 3600
Land Area:
3131 sq. miles
Production:
Plodding
Morale:
Depressed
Realm Loyalty:
Loyal
Economy:
Hunting, Logging, Farming, Manufacturing, Trade, Administration, Stoneworks
Gold:
398 gold
Food:
66 bushels
Weather Area:
South Plains
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Eg Tutnu
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Region Details

Description

In the heavily forested region of Eg'Tutnu there are many farms sparsely populating the countryside. These small farms grow little more than is required for the families to survive. The little that is left is traded at the small market locate outside of the governor's estate.

The former government which placed its beliefs in Omnivoism had left the region to defend itself in the last great war against Enweil. The people had fought bravely for their land, but with little training they were losing.

The few remaining citizens put their full support behind the new government and its newly appointed governor, Whevarier. Whevarier brought with him his new found religion of Daishi which the people were quick to accept as they saw how hard their governor and his knights worked to improve and rebuild the region to its former glory.

Whevarier had the region's first recruiting center built to support the realm in its war against the rebellion forces. This center gave the people their first opportunity to take the fight for their region outside of its borders. The center was constantly full of fresh recruits who took great pride in fighting for the realm. The region as a whole took great pride in its recruitment center, knowing the number who had gone to fight for their realm from Eg'Tutnu rivaled that of all the other regions.

The newly constructed temple of Daishi finally gave the people of Eg'Tutnu a proper place to worship and pray toward their god, The Great Death. They are already asking the governor to expand this temple to make more room.

August 7, 2007 by Whevarier

Statues and Monuments

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