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Dayr

Dayr
(rogue)
Type:
Badlands
Location:
coast
Population:
33 / 1300
Land Area:
3969 sq. miles
Production:
Stopped
Morale:
Bleak
Realm Loyalty:
Hateful
Economy:
Fishing, Hunting, Trade, Farming, Manufacturing, Mining, Administration, Stoneworks
Gold:
163 gold
Food:
38 bushels
Weather Area:
South Highlands
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Dayr
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Region Details

Description

It is almost surprising that scarce lands of Dayr found its inhabitants, but skilled people recognized opportunities to earn for living.

Strong and dangerous ocean streams close to the region coast provide unlimited source of excellent fish, which is sold in many surrounding regions being main source of wealth.

Each of villages dotted over array of bare hills host some successful craftsmen.

Traders also like to use local paths on their long travels. Long time ago some sages and wizzards declared that Dayr is "safer" from monsters than other regions nearby. Nobody discovered what they meant, as rouges appear here rather often, but oldest peasants believe that rogues are less cruel here due to unexplained influence of winds which carry some special fresh flavour of fishes far from the coastline.

There is some desert valley in central part of the region which is avoided even by the most skillful adventurers. Nobody tells why, but wisdom of the local people should be respected.

October 16, 2009 by Dominik

Statues and Monuments

This region might also have a page on the wiki