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Addendum: Colonies Changes - posted on Sun Sep 28 at 15:19:51 by Timothy Collett

Some very perceptive people pointed out that there were some changes to the Colonies yesterday alongside the minor code update, but I didn't list those changes in the changelog. I will now do so here.


It is our hope that these changes will encourage more natural fun interaction between realms.

Don't hold your breath for it (due to the omnipresent issues of dev time), but we are also very keenly investigating what it would take to keep the Colonies' one-turn-per-day nature, while still allowing players roughly the same level of freedom of action as other islands—for instance, would it break the game to have nobles on the Colonies gain 16 hours every turn, and be allowed to keep up to 24? Stay tuned for our conclusions.

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