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It is currently Night. Sunrise is in 8 hours, 37 minutes (server time: 21:23 Wednesday)
Current revision: 9fac339e5 (2017-02-23 14:15:04 -0500)

News Ticker

Posted: March 19, 2017, 02:39:03 AMSea Monster Bugfix

A bug was recently fixed that was preventing monsters at sea from reaching land.

Those on Beluaterra and Dwilight should start noticing monsters start to show up in coastal regions over the next few days.

-- Anaris

Posted: March 09, 2017, 03:04:20 PMJan/Feb 2017 Recent Changes

Moderate Changes

Expand options for highlighting your unit in battle (see Edit Data page)
Add a clarifying note for Ruler & Judge about failed rebels' status after rebellions
Reduce the number of militia that can be recruited per hour
Add female unit captain names

Minor Changes/Fixes

Fix estimated time for long priest/advy travel, and for some regular travel situations
Clearer messages for different academy outcomes
Several fixes to improve transfer of data to the Wiki

-- Anaris

Posted: January 06, 2017, 06:23:44 PMWinter 2016-17 Recent Changes

Major Changes:

Minor Changes:

Bugs fixed:
[Read More]

-- Anaris

Posted: October 10, 2016, 06:52:35 PMOctober 2016 Recent Changes

The following changes have gone live at some point since the previous Recent Changes announcement in late July.

If you have any bugs, please report them on Bugtracker. [Read More]

-- Vita

Posted: September 30, 2016, 06:18:08 PMSouth Island Reset

2016-10-07 Update: New characters may now be created on the War Island. Startup mode will cease on Monday.
2016-10-03 Update: Turns are now running, with the island in startup mode (no traveling beyond 1 region outside the realm). Elections will be held for rulers, who will then define their realms' governments, and subsequent elections may then occur for other government members.

New character creation will be enabled on Friday.

Update: The South Island has now been successfully reset. Victor characters with very high gold/bonds have had it reduced. If you detect any particular issues, please do not hesitate to report them, either on the forum or the bugtracker.

Victor characters have the weekend to discuss within their new realms; turns will be restarted after the weekend. New characters will be able to be created after a week. There are a list of changes for this round of War Island and a startup roleplay at the bottom of this announcement.

There will now be a period of conference among the victors, whose privilege it is to set up the governments and themes of the new realms. Once that is over, character creation will be enabled on the island and the regular startup phase will begin.

We on the dev team would like to apologize for keeping those of you playing on (or waiting to play on) the South Island waiting for so long before the reset. Real Life can sometimes be a Real Bitch.

But now we've got the details ironed out, and we're ready to set it all in motion.

That does, unfortunately, have to begin with a complete shutdown of the island, as there are a number of database modifications that will need to be made. That went into effect around the sunset turn today.

We are now working on the reset until it's ready. We expect that to take a few hours, but if we run into any snags, it might take as long as the weekend to sort them out. We thank you for your patience thus far, and ask you to be patient just a little longer, and we will get the next round of the War Island started for you.

The following changes have been made for this War Island:
[Read More]

-- Anaris